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authorEddie Ehlin <eddiex@eddiex.se>2023-05-02 22:12:11 +0200
committerEddie Ehlin <eddiex@eddiex.se>2023-05-02 22:12:11 +0200
commite3fda5c152d7a0f68c56ef13b5d3f69a86cd5935 (patch)
tree82a13f78839a9d5c7c7b602f9cbbade2b75138d2
parenta5e8be0c76128c734142e15ef12d261d2ebd77b8 (diff)
downloadplanck-keyboard-e3fda5c152d7a0f68c56ef13b5d3f69a86cd5935.tar.gz
planck-keyboard-e3fda5c152d7a0f68c56ef13b5d3f69a86cd5935.zip
Added a dedicated layer for gaming. Initial version at least.HEADmaster
-rw-r--r--compiled-keymaps/checksums.md1
-rwxr-xr-xcompiled-keymaps/planck_rev6_drop_0xedd1e-20230502.binbin0 -> 53544 bytes
-rw-r--r--keymap/0xedd1e/keymap.c46
3 files changed, 39 insertions, 8 deletions
diff --git a/compiled-keymaps/checksums.md b/compiled-keymaps/checksums.md
index f23d3c2..83a581c 100644
--- a/compiled-keymaps/checksums.md
+++ b/compiled-keymaps/checksums.md
@@ -6,3 +6,4 @@ SHA256sums:
ebe204911bb2c3503ff10d30fa7980a04bfa2d59eb9aa67cff772e1f33365a6c planck_rev6_0xedd1e-20210125.bin
66f8107875ffdab38806b1793e5c30e3f7768608813ff9bcc0cc6f04e2411c59 planck_rev6_0xedd1e-20210301.bin
44a0aad45fa687e21c79b31c1c603abfed06a27bb665386bffff27e4abc9537d planck_rev6_0xedd1e-20210816.bin
+d89e5bcbebe520a12ab318af6c3c9c78505d5131c97069536dfa3ba6eb2fd6aa planck_rev6_drop_0xedd1e-20230502.bin
diff --git a/compiled-keymaps/planck_rev6_drop_0xedd1e-20230502.bin b/compiled-keymaps/planck_rev6_drop_0xedd1e-20230502.bin
new file mode 100755
index 0000000..1fbf1de
--- /dev/null
+++ b/compiled-keymaps/planck_rev6_drop_0xedd1e-20230502.bin
Binary files differ
diff --git a/keymap/0xedd1e/keymap.c b/keymap/0xedd1e/keymap.c
index ddbbcf2..3396f58 100644
--- a/keymap/0xedd1e/keymap.c
+++ b/keymap/0xedd1e/keymap.c
@@ -16,11 +16,15 @@
#include QMK_KEYBOARD_H
#include "keymap_swedish.h"
+
+#ifdef AUDIO_ENABLE
#include "muse.h"
+#endif
enum planck_layers {
_QWERTY,
+ _GAMING,
_LOWER,
_RAISE,
_ADJUST
@@ -28,6 +32,7 @@ enum planck_layers {
enum planck_keycodes {
QWERTY = SAFE_RANGE,
+ GAMING,
BACKLIT,
EXT_PLV
};
@@ -55,6 +60,24 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LCTL, KC_LALT, KC_LGUI, KC_ALGR, RAISE, LOWER, KC_SPC, KC_BSPC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
+/* Gaming
+ * ,-----------------------------------------------------------------------------------.
+ * | ~ | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Esc |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Tab | Q | W | E | R | | | | | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * |Shift | A | S | D | | | | | | | |Enter |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Ctrl | | | | | | Spc | Spc | | | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_GAMING] = LAYOUT_planck_grid(
+ KC_TILD, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_ESC,
+ KC_TAB, KC_Q, KC_W, KC_E, _______, _______, _______, _______, _______, _______, _______, _______,
+ KC_LSFT, KC_A, KC_S, KC_D, _______, _______, _______, _______, _______, _______, _______, KC_ENT,
+ KC_LCTL, _______, _______, _______, _______, _______, KC_SPC, KC_SPC, _______, _______, _______, KC_KP_SLASH
+),
+
/* Lower
* ,-----------------------------------------------------------------------------------.
* | | ! | " | # | ยค | % | & | / | ( | ) | = | ` |
@@ -73,7 +96,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______, _______, _______, _______, _______, KC_DEL, KC_HOME, KC_PGDN, KC_PGUP, KC_END
),
-
/* Raise
* ,-----------------------------------------------------------------------------------.
* | | F1 | F2 | F3 | F4 | | | = | 7 | 8 | 9 | + |
@@ -89,7 +111,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, KC_F1, KC_F2, KC_F3, KC_F4, _______, _______, KC_PEQL, KC_7, KC_8, KC_9, KC_KP_PLUS,
_______, KC_F5, KC_F6, KC_F7, KC_F8, _______, _______, _______, KC_4, KC_5, KC_6, KC_KP_MINUS,
_______, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, KC_1, KC_2, KC_3, KC_KP_ASTERISK,
- _______, _______, _______, _______, _______, _______, _______, _______, KC_0, KC_PCMM, KC_PDOT, KC_KP_SLASH
+ _______, _______, _______, _______, _______, _______, _______, _______, KC_0, KC_PCMM, KC_PDOT, KC_KP_SLASH
),
/* Adjust (Lower + Raise)
@@ -97,17 +119,17 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* ,-----------------------------------------------------------------------------------.
* | | Reset|Debug | RGB |RGBMOD| HUE+ | HUE- | SAT+ | SAT- |BRGTH+|BRGTH-| Del |
* |------+------+------+------+------+------+------+------+------+------+------+------|
- * | | |MUSmod|Aud on|Audoff|AGnorm|AGswap|Qwerty| | | | |
+ * | | |MUSmod|Aud on|Audoff|AGnorm|AGswap|Qwerty|Gaming| | |Qwerty|
* |------+------+------+------+------+------+------+------+------+------+------+------|
- * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof|TermOn|TermOf| | | |
+ * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | |Gaming|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT_planck_grid(
- _______, RESET, DEBUG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_DEL ,
- _______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, _______, _______, _______, _______,
- _______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, TERM_ON, TERM_OFF, _______, _______, _______,
+ _______, QK_BOOT, DB_TOGG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_DEL ,
+ _______, _______, MU_NEXT, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, GAMING, _______, _______, QWERTY,
+ _______, AU_PREV, AU_NEXT, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, GAMING,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
@@ -131,6 +153,13 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
return false;
break;
+ case GAMING:
+ if (record->event.pressed) {
+ print("Base layer set to: GAMING\n");
+ set_single_persistent_default_layer(_GAMING);
+ }
+ return false;
+ break;
case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
@@ -192,7 +221,7 @@ bool encoder_update(bool clockwise) {
return true;
}
-void dip_switch_update_user(uint8_t index, bool active) {
+bool dip_switch_update_user(uint8_t index, bool active) {
switch (index) {
case 0: {
#ifdef AUDIO_ENABLE
@@ -221,6 +250,7 @@ void dip_switch_update_user(uint8_t index, bool active) {
muse_mode = false;
}
}
+ return true;
}
void matrix_scan_user(void) {